raskourbina FlashFix I'm using Milkman's ANE on adobe animate cc in my project can you help to change to Distriqt thanks
Shaun_Max raskourbina distriqt's anes are not free, you will have to pay. their support is excellent, the steps to implement is also well documented and always updated. if you face any issues you can report it at their GitHub page and they will help you out. hope this helps!
Shaun_Max raskourbina why don't you try distrqts ane? or somebody else's who currently support its development and have 64 bit version. i dont think anyone is going to tell you how to do it here!
Shaun_Max raskourbina but I need help to change milkman code to distrqt raskourbina what do you mean by that? you will have to discard the ane and the code associated with it and use distrqt's ane and then code accordingly! it won't be like changing t-shirt. first try it on a demo project, distriqt provides example files!
raskourbina I mean that I have a project with milkman plugins and I went change milkman plugins with distrqts but I have many problem to put some code in my project
Shaun_Max raskourbina dont expect anyone to do hand holding here! you will have to take full responsibility. yes, there is a learning curve and you will have to do it by yourself! when you face issues please ask for help. be brave and cross the bridge!
ma What functionality are you using from milkmans ANEs? I can probably at least point you in the right direction to get similar functionality?
FlashFix I changed my Milkman ANEs to Distriqt easy, remove the code in project and xml descriptor file from milkman's (just look at pdf instructions). It just takes some time and patience.
ma raskourbina MilkmanGames made several ANEs containing various functionality. Which of their ANEs are you using and what functionality did they provide for you? We can direct you to the appropriate equivalents in updated ANEs then. eg they had 2 ANEs for Apple's in-app purchases and Google's in-app billing which can be replaced by distriqt's single InAppBilling ANE
raskourbina ma thank you for this explanation I'm using AdMob Native Extension https://www.milkmanplugins.com/admob-air-ane
ma The AdMob equivalent is the Adverts ANE. Public guide: https://distriqt.github.io/ANE-Adverts/ ASdocs: https://distriqt.github.io/ANE-Adverts/asdocs/ A quick example: if (Adverts.isSupported) { Adverts.service.initialisePlatform( AdvertPlatform.PLATFORM_ADMOB ); var adView:AdView = Adverts.service.createAdView(); adView.setAdSize( AdSize.SMART_BANNER ); adView.setAdUnitId( AD_UNIT_ID ); adView.setViewParams( new AdViewParamsBuilder() .setVerticalAlign( AdViewParams.ALIGN_BOTTOM ) .setHorizontalAlign( AdViewParams.ALIGN_CENTER ) .build() ); adView.load( new AdRequestBuilder().build() ); adView.show(); }
ma The example demonstrates : creating a "smart banner" sized ad view with a specific ad unit id; setting the alignment to bottom / center; loading a new ad request, and; then showing the advert by adding the view to the screen.
2dguy raskourbina yes I know that but what does this have to do with MilkmanGames Problem? cmon dude...the person responding is the person behind Distriqt and is basically giving you free pre-support and telling you his products will provide a 1/1 replacement and solve your problem with using the outdated MilkMan products!
ma You were asking about migrating to distriqt ANEs, so I was providing an example of using AdMob with our Advert ANE. I cannot help with modifying MilkmanGames' extensions unfortunately, you will have to address that yourself.