For others, just to give a bit of context and I know I have said this before. I basically created the FalconJX transpiler as an alternative to the FalconJS code Adobe donated that was basically spaghetti prototype, to try and keep AS3 a viable language back in 2011-2013 compiling to js.
This experiment failed miserably for what I was trying to accomplish, we did get Hungry Heroes compiled and ruining in Web way back then, Renaun did. (Randori compiler)
https://github.com/RandoriAS/randori-compiler
Moral, I was going to start and create more "targets" for FalconJX, like Android and others. I then realized AS3 was a dead language because of the byte code crap and Adobe.
Anyway, this is bringing back feelings I had back then, I spent over 1000 hours on those compilers for free, just to try and do what I was saying above, and it was a total waste of time.
I am hoping maybe it really wasn't(for my experience) but time will tell.