before i updated to 1.5.1,moviecip use textures from AssetManager works well.
then movieclip's textures are scale too big after i updated.(perhaps the size is whole textureatlas')
i use AssetManger.getTextures,and the scalefactor = 1.
var effect : MovieClip = new MovieClip ( Assets.fightManager.getTextures ( "effect_hp_heal" ) ,
Global.getFPS () );
effect.pivotX = effect.width >> 1;
effect.pivotY = effect.height >> 1;
effect.scaleX = effect.scaleY = 2;
is there anything i missed after update to 1.5.1?