Still finishing a project in v1.8
Been trying to use the render texture to programmatically save me some photoshop editing.
What I do is create some rendertextures( tiles 32x32) in them I intended to draw some other frequently occurring tiles over each other with draw.
For the draw source I use previously stored Images.
The end result shows that I'm drawing the entire source atlas (I only use 1 large atlas) scaled down to 32x32.
Is this a thing with rendertextures in v1.8?
I also tried regetting the textures from the atlas itself using getttexture but same result.
Any clues anyone?