Hello, I was working on mouse cursor handling system, which is a little bit different from the default one used in Starling, but I believe that in current Starling version the behavior is same.. here is my issue:
I use invisible sensors for different actions, like 'walk or 'take, which display correct mouse cursor, when I move mouse over it. My problem is, that in some cases the sensor is disabled, when I click on it. In such a case the cursor is still in custom state although it should be updated according sensors, which may be bellow. Now I must move the mouse over different sensor to have it updated or change the cursor manually (which is my solution so far).
I wonder if it's possible to have some method, which would return the first touch enabled object bellow cursor?