A lot of developers complain about Flash suffering lack of good ready-to-use tools. Navigation mesh toolset included. Some of you may know that there's a very good navmesh library in C++ Recast Navigation by Mikko Mononen. So I decided to port it nicely with FlasCC compiler (CrossBridge). AS3-like API with original documentation. And it's open source:
I've made a demo featuring some cool stuff. Check it out:
How to use demo:
1. On the right-side panel select input mesh (level geometry).
2. Scroll right-side panel to bottom and hit "Build" button.
3. On the left side select tools and click on nav mesh.
Not everything is ported yet but it's already possible to use it. Follow me on Github to keep up with updates.