In September last year, on a local gamedev conference, I participated at a seminar held by an Apple representative. On the "How to get your game featured" section he talked about originality, design, interface, multilanguage support etc. That moment I remembered a game that I abandoned 2 years ago and I decided to give it a try(at least what can I lose? a few hundreds hours of work).
I searched again the mobile app stores and the web for a game like mine and still nothing, so originality test - passed. I chose a minimal design with the option to switch between themes because I know Apple likes that. The mechanics are simple and easy to learn and the game is fun to play with an endless mode and a timed one.
Regarding multilanguage support... well this is where I'm looking for your help. It's not because I want to save a few bucks, it's because I want a game developer to translate and adapt the words and phases to his language(French, German, Spanish, Chinese, Japan, Russian or any other). Words like "Play", "Restart", "Back" and phases like "Tap a square to remove" plus a short appstore description will be under 500 words(total).
What I can offer in return? Many thanks and a message on the loading screen(i.e."Jeu traduit en français par Your Name")
So, if you feel you can help me I will really appreciate that. I plan to release that game in March.
EDITED: I have the following so far: French, Spanish, German, Dutch, Serbian, Finnish, Romanian