I just wanted to try and see the difference of .atf atlas textures comparing to .png, but can't generate an .atf texture.
First of all I am using TexturePacker, but TexturePacker when selected starling presets and overall generates to .png, .pvr...
So the question would be simple what's the procedure of making .atf atlas, how can I achieve it with TexturePacker.
Generating .atf format atlas(4 posts) (3 voices)
There's a Texture format combo box - all you need to do is click it and select ATF probably
Ah...I'm sorry my bad. It was indeed (Advanced) option. Thank you.
I literally had no idea that this was a thing.... I have been using the Adobe Gaming SDK png2atf tool... so much command line batching for no reason! lol
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