Hi, I'm modifying the color of the displays of my slots in the code.
And in the Dragon Bones IDE i'm changing the alpha of my animations.
But when the animation plays, when the alpha value changes, the color resets to white (the default color), isn't there a way to change the alpha without changing the color?
In fact i'm just using the alpha to hide one image and show other, as i can't change the image directly without having problems with the color too.
armature.getSlot("body_idle").display.color = _color;
armature.getSlot("body_miau").display.color = _color;