Working myself into away3d to augment my starling scenes.
Pardon my dropping this question also here but this forum has the brightest minds imo.
Just need a quick heads up concerning performance on mobile;
Fell back to away3d lite after 4.6 to test perfomance. Lite seems awefull. Im guessing thats obsolete now.
After working though the 3.6 essentials and cookbook, Noticed that the examples arent upward compatible at all.
No problem going for 4.6 then just that they have a lot of examples but almost no clear documentation like the 3.6 cookbook,
For anybody who knows:
In the 3.6 essentials book chapter 13 examples they use a performace trick with view.bitmapsession(scalefactor). Seemed perfect for my needs but I cant seem to find it in 4.6.
Is there a way in 4.6 to get this pixelated result/lower view bitmap output?