I create few class for citrus engine rube importer. You can find these here:
https://github.com/toojee/Citrus-Engine-RUBE/
For some reason I don't be able to upload all my folder like /bin et /obj...
You can import bodies with multiple fixture, circle, polygons etc...
You can import 5 types of joint revolute, distance, prismatic, weld, friction.
But I have a problem of upside down objects... I can't figured out what I have to do to change that.
If you do in ObjectMakerStarling2.as:
vVertices.push( new b2Vec2( aVerticesX[i], -aVerticesY[i] ) );
in place of
vVertices.push( new b2Vec2( aVerticesX[i], aVerticesY[i] ) );
(just - of vertices y)
It's look great but collision don't work...