Are you a Flash or ActionScript 3 developer wondering how to bring your games to modern platforms like HTML5? This full step-by-step tutorial shows you exactly how.
We’ll start by building a complete 2D racing game using Adobe AIR, Starling Framework, Feathers UI, and Stardust Particle Engine. Then, we’ll level it up with leaderboards, settings, sounds, and localization. Finally, we’ll take the biggest leap: converting the entire project into Haxe using AS3HX, generating a smooth HTML5 build with OpenFL, and publishing it on itch.io. 🌍🎮
✨ What you’ll learn in this full tutorial:
Building a racing game with Starling Framework & Feathers UI
Using Starling Builder editor for quick UI setup
Working with TexturePacker & Bitmap Fonts for optimized assets
Managing cars, collisions, game states, and particle effects with Stardust
Adding polish with leaderboards, sounds, and localization
Publishing as an Adobe AIR desktop app
Converting AS3 projects into Haxe with AS3HX
Exporting a release-ready HTML5 build using OpenFL
Publishing your game to itch.io
👨💻 Who is this for?
If you’ve worked with Flash/AS3 and thought your projects were stuck in the past — this tutorial shows you how to revive them for the web. Code in familiar AS3 syntax, convert seamlessly, and deploy to modern browsers with HTML5.
⚡ Watch the full video to see how you can still create games in ActionScript and output them in HTML5!
https://youtu.be/koHnQbUrz58