Hi, thanks for the continued help. Here is the application.xml. I could take out everything specifically for Android, the Windows build doesn't need any of the ane stuff. hmmm...
main.swf - The filepath to the .swf file?
assets/ - The filepath to the folder that contains the .swf and the assets it needs?
The last 2 parameters have the same folder, I'm guessing that's where the conflict is? Thx.
The folder has the .swf and all the assets it needs. Images, sounds, etc. It has hundreds of files. Thx.
<?xml version="1.0" encoding="utf-8"?>
<application xmlns="http://ns.adobe.com/air/application/50.2">
<id>com.game.mygame</id>
<versionNumber>1.0.0</versionNumber>
<supportedProfiles>mobileDevice</supportedProfiles>
<filename>MyGame</filename>
<name>MyGame</name>
<android>
<manifestAdditions>
<![CDATA[<manifest android:installLocation="auto">
<uses-sdk android:minSdkVersion="16" android:targetSdkVersion="34"/>
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-feature android:name="android.hardware.touchscreen" android:required="false"/>
<application android:isGame="true">
<meta-data android:name="android.max_aspect" android:value="3.0"/>
<activity android:name="com.distriqt.core.auth.AuthorisationActivity" android:theme="@android:style/Theme.Translucent.NoTitleBar" android:exported="false" />
<activity android:name="com.google.android.gms.common.api.GoogleApiActivity" android:exported="false" android:theme="@android:style/Theme.Translucent.NoTitleBar"/>
<meta-data android:name="com.google.android.gms.version" android:value="@integer/google_play_services_version" />
</application>
</manifest>]]>
</manifestAdditions>
</android>
<initialWindow>
<title>MyGame</title>
<content>mygame.swf</content>
<visible>true</visible>
<fullScreen>true</fullScreen>
<autoOrients>false</autoOrients>
<aspectRatio>landscape</aspectRatio>
<renderMode>direct</renderMode>
<systemChrome>standard</systemChrome>
<depthAndStencil>false</depthAndStencil>
<transparent>false</transparent>
</initialWindow>
<icon>
<image48x48>icons/icon_48.png</image48x48>
<image57x57>icons/icon_57.png</image57x57>
<image72x72>icons/icon_72.png</image72x72>
<image114x114>icons/icon_114.png</image114x114>
<image512x512>icons/icon_512.png</image512x512>
</icon>
<extensions>
<extensionID>com.distriqt.Application</extensionID>
<extensionID>com.distriqt.Core</extensionID>
<extensionID>androidx.core</extensionID>
<extensionID>com.distriqt.playservices.Base</extensionID>
<extensionID>com.distriqt.playservices.AppSet</extensionID>
</extensions>
</application>