use ColorMatrixFilter (shader program) for hue shift
in FragmentFilter
private function renderPasses(object:DisplayObject, support:RenderSupport,
parentAlpha:Number, intoCache:Boolean=false):QuadBatch
if there is no cache, then after about 5 minutes the video resources disappear without a debug error or other I use 30-40 Mb video mem. I can't understand this memory leak. If you have any ideas please tell me.
use WIN10 as3 directX flexSDK