In the hope of maybe fixing some bugs I'm currently trying to edit an old, abandoned Flash game from 2015 that was created with the Starling framework. For that I'd need a text input field as a way to interact with the game and specific variables at runtime. Starling doesn't have it's own text input class and, as it turned out, I can't add a native textField to a Starling sprite. So is there any way to get some form of text input to work? Adding it as a child to a Starling sprite would be best, for the layering, but having it on top of everything should still work.
The circumstances might limit my possibilities here, since I only have the compiled code, that I didn't write myself, and FFDec. I've been trying to work my way up the display tree, but I only found classes extending the Starling sprite class, up until the Game class, where I got stuck. I don't understand the code or the Flash display model well enough to get any further, though from what I found out, adding a child directly to the stage would be tricky anyway.
The game is Idle Sword btw, if it is of interest, it was created with Starling v1.6