I started receiving messages from the players that my games on Pixel 6 show flickering images on the screen. One of them has made a screenshot:
As you see, the game interface is show as normal, but the bottom-right part of the screen is covered with a part of game texture atlas.
This is how this part of a texture atlas looks like (undistorted)
Can this be connected to AIR or Starling? Would you suggest any tests to run on the player's device to find the reason?
Here is the game: https://play.google.com/store/apps/details?id=air.com.airapport.transmutation
Also, according to their information, such situation takes place when the text messages are shown on the screen. I have font embedded right into the texture atlas (there is a single texture atlas 2048x2048 in the game which has everything: font, interface elements, game elements).