@ma Yes. Every time I make a change, I unistall the app, restart the device, then re-install the app and launch. I even went so far as to invalidate the caches in IntelliJ, restarted IntelliJ, re-indexed IntelliJ, and then recompiled the app. Still just a black screen on an iPhone 12 and 13.
Does it make any difference that I am doing this in Flex rather than Starling/Feathers? Any special configurations that I need to make for Flex? Anything that must be packaged at compile time(I just have to include Assets.car and LaunchScreen.storyboardc, not the images that the script produces, right?)? At one time, in the Application tag in my main file, I had these properties set:
But I have taken them out since starting with LaunchScreen.storyboardc. I am at a complete loss.
Edit: Just noticed one difference between the two projects. iOS 9 cannot play with the latest version of the AIR SDK, so on the iPad where the launchscreen works, it is compiling on 18.104.22.1686. The iPhone 13 is running iOS 15, and requires the latest SDK 22.214.171.1243 or else it won't compile. So I am using a different SDK on both platforms. Is it possible that this is a Harman issue, and has nothing to do with your script?