The game which originated at Ludum Dare 48 (theme: Deeper and Deeper) is now released to Google Play, AppStore and Itch.
Here is how it looks like:
https://www.youtube.com/watch?v=HG0VD0IjEH8
There are 3 main branches in the game, which depend on each other.
First is Agriculture. Farms grow crops (vegetables, grain, etc) and provide food to grow your population. Some crops (like vegetables) can be sold directly at the market, while others will need a longer production chain to be consumed. For example, wheat should be brought to the windmill to produce flour, then the bakery uses flour to bake bread and sell it to the people.
Population growth provides you workforce, a currency to upgrade automation of production. You can increase farms fertility by spending money, and spending workforce lets the farm work in the idle mode, without the need to click on it (however, you can always additionally speed-up production of facilities by pressing on them).
As population growth is limited by housing, you build additional house by expanding your Industry. Initially you mine clay and produce bricks from it. Later on you'll unlock other materials, including reinforced concrete for the skyscrapers, which will need mining iron ore and coal and smelting iron. Industry will also provide additional production chains to produce goods for your population and provide special growth boosts.
Game links:
iOS (App Store): https://apps.apple.com/us/app/farm-and-mine-deep-idle-ld48/id1564694016
Android (Google Play): https://play.google.com/store/apps/details?id=com.airapport.farm.mine.idle.ludumdare48
PC (Itch): https://airapport.itch.io/farm-and-mine
Discord community: https://discord.gg/XfnJnQF
Tools used:
Starling 2.6
Flash Develop 5.3.3.1
HARMAN AIR 33.1.1.575
Enhance (for Admob, Unity Ads, IAP and Game Analytics integration)
Junkbyte Console
Distrqt IDFA ANE
Google Analytics SWC