I have created an AIR Native Extension wherein, I have created a reusable Loader object on the AS3 side. I then pass this Loader object to the ANE to load whatever loadable file I want to load into the Loader. This works, as expected.
I would like to create the reusable Loader on the C side of the ANE. My understanding is that the FRESetContextActionScriptData() and FREGetContextActionScriptData() functions allows me to create and store AS3 FREObject variables on the C side.
I have been trying to implement these functions on the C side and and unable to wrap my head around how to do so. The Adobe help is insufficient and does not help in any way. I have tried to search for these two words with no success. Can someone throw some light on how these functions are used?
Thanks in advance.