I usually used FlashDevelop to build my apps but am trying to switch over to VSC - I got my asconfig.json set up and am able to build an .ipa - however, when I run it on my iPhone, all the textures are missing (white boxes). I followed the instructions for setting up the asconfig.json but wondering if I have to include a reference to my assets folder to have it grab all my textures when it builds?
Here's my asconfig currently:
{
"config": "airmobile",
"compilerOptions": {
"source-path": [
"src"
],
"output": "bin/DiceParadise.swf"
},
"mainClass": "Main",
"application": "src/Main-app.xml",
"airOptions": {
"android": {
"output": "bin/DiceParadise.apk",
"signingOptions": {
"storetype": "pkcs12",
"keystore": "android_certificate.p12"
}
},
"ios": {
"output": "bin/DiceParadise.ipa",
"signingOptions": {
"storetype": "pkcs12",
"keystore": "cert/devCert.p12",
"provisioning-profile": "cert/diceparadise_dev_profile.mobileprovision"
}
}
}
}
I've got an assets folder with a textures folder inside and the textures are also in my bin folder.