I am going to be submitting my first app to the app store in quite some time. I didn't have to use storyboards before, but now I do, so I created one using this tutorial by Distriqt:
https://airnativeextensions.github.io/tutorials/ios-launchscreens#adding-to-air
I followed it to the letter, twice. I also am now a paying member of the AIR SDK, so I have included my adt.lic file to the AIR SDK lib folder so there shouldn't be any trouble with Harmon's logo. I compile and everything works fine, except I have no splash screen. The app starts with a white background, quickly fades to black, fades back to white, and then my app starts. But no company logo.
I don't know if it matters, but my device is only running iOS 12.5, so I don't know if this is new enough to display storyboards. Just in case, I left all of the older png splash screeen packaged with the app as an alternative, but still nothing but blank. Assets.car is working because I definitely have app icons.
Has anyone else seen this behavior? I'm not sure how to debug something like this. I am using intelliJ, and I am packaging the LaunchScreen.storyboardc folder with the app in the packaging, I have included the appropriate InfoAdditions. Let me know if you have any ideas on where I might start to get to the bottom of this.
Thanks!