Hello,
I have this error when I try to compile my ane for iOS :
Undefined symbols for architecture arm64: "___isPlatformVersionAtLeast", referenced from:
Thanks
A question you asked before was very similar:
https://forum.starling-framework.org/d/21746-googlemobileads-causes-undefined-symbols-error-on-ios
I don't know if that helps now (if you've just forgotten about it, or if it's a different issue)
Thanks, on Windows now it's just necessary to add
<option>-lclang_rt.ios</option>