When testing our AIR apps on iOS 13, we're noticing that the Launch Image will appear correctly, but will now fade to black before showing the app's starting screen rather that seamlessly transitioning between the two like in iOS 12.4.1 and below.
I've also tried switching to a Storyboard instead of Launch Images, but we're seeing the same behavior in iOS 13 there -- the Storyboard shows correctly, then fades to black, then the app's first screen shows.
Is anyone else seeing this same behavior in iOS 13? For reference we're using vector graphics with GPU mode (not Starling), fullscreen, same issues in both portrait and landscape apps.