I am a bit disappointed seeing the rendering quality of stage3D, even when I was using 3D on Director it looked better, is there a way to make it better? I need to add Antialiasing and mipmapping. from what I read I need to use:
I tried to use configureBackBuffer on my desktop like this:
context3D.configureBackBuffer(2000, 1500, 4);
didn't work, the redering quality is the same as before, did I miss something?
and how do I use setRenderToTexture(), I have to create a texture or a bitmap? and do what with it? put it on a sprite on the stage?