when compiling my 4K project in animate to an 32 bit swf debug player session the grpphics look better than in the final air exe. My desktop run with 4K and 200% scaling for text. the textures and the text looks great, right size and smooth.
when starting in air the text look to big, and the texture isn't smooth. in 100% scaling booth looks fine. did the swf ignore the windows settings?