2dguy Let's reiterate, the 64 bit is a requirement set by Google for Android NDK devs. If you do not use the NDK (Native Development Kit), you do not have to worry about 64bit Android, ever.
In my case, I have a C++ audio engine and that is native code. So I need the ane compiler to be updated to allow 64bit in my audio engine ane.
At the very same time AIR for Android is getting it's 64bit run-time, just like my 64bit audio engine run-time, they are on the same level.