I have been working on modifying an existing sprite pulled from game files. Everything is working fine in DragonBones including the preview. However, when I open up the exported .json file in any other software (including the game itself and the trial version of Spine), the images are not in the exact same place as in the editor. Frame 1 is identical between the project and export versions. However the rest of the frames are not.
I cannot figure out how this is happening or how to fix it. I'm very new to DragonBones.
frame 20 of project:
frame 20 of export:
Most notable is the right foot, but all of the other pieces are slightly off as well.
Possibly related: After I've exported the file, I can't reimport the result into DragonBones. I get "Animation Data error, or data format is not accepted with selected plugin." It does open in other programs fine.