Sorry for the multiple questions. I have custom item renderers in a list, and due to some large bounds in animations inside the item renderers, the item renderer scales down considerably on mouse over, but scales only on the Y axis. I've tried to figure out what function is running (probably in FeathersControl) to cause this this but can't figure it out. I've had this problem with other custom item renderers, but have just fixed it by making sure all the display objects are in the confines of the original item renderer, if that makes sense. To recap, the list looks fine when first running, but each item renderer shrinks considerably on the Y axis on mouse over due to some large animations that are outside the original bounds of the background used for the item renderer.
I'm wondering if I can fix this by loading all animations before adding the item renderers. I think what's causing the issue is that the item renderer is rendered, and then the animations are added later, messing with the bounds. I'd prefer not to do this.