Great work, @TobiHeidi – very impressive!
Shaun_Max It depends on what exactly you want to do. For conventional apps, i.e. those you would use UIKit on iOS, it's really very well suited, and not any more difficult, once you've gotten into it. For games, I'd say it's not so well suited, because they are typically much more dynamic. However, Tobi proves that it's possible nevertheless!
Shaun_Max how do you handle in-app purchases​, push notifications​ & other services that we usually use as 3rd party anes in our air apps
The equivalent of ANEs in Flutter are "Dart packages". E.g. here's one for In-App purchases.