Wow, I just now went and read the Adobe Flash news, very sad!.... I've been making a living from Flash games since 2009, so this is big news. I'm thankful they gave us a decent amount of time to prepare at least, I guess we've all seen this coming, but Flash has stayed alive ALOT longer than I think most people acted like.
I'm glad to hear AIR will still continue on. Although, I do kind of wonder if it's completely true and if it's not at risk either.
Good to hear the GPU memory limit will be raised in a future update! I hope it's a big raise and not something tiny, as there are video cards with heaps of memory. Better yet, a complete removal of the limit would probably make the most sense.
Two of my other wishes would be to see a fix to the game controller API and support for consoles such as PS4, Xbox, Nintendo Switch.
All in all, the announcement of Flash does greatly change what my decisions may be the future, and I will greatly have to weight my options. I've always loved Flash games for their ease of use. A player can simply open a website and BOOM they're playing! With that no longer being the case in the future, I will have to decide if AIR/Flash is still best for me.. I would absolutely want to stick with AIR for development, but if I can no longer compile a SWF for web, it is questioning if there is a better technology I should use then. =/
I hope things look up, I've always loved AS3!
And on a side note, can anyone explain to me how exactly Adobe makes money from Flash or AIR? Is it only through Adobe Animate CC cloud subscriptions?