Hello AIR and Starling developers,
With the news today regarding Flash Player, I'm sure many of you have questions regarding AIR and its future roadmap. Let me start by saying that today's announcement was not about AIR, and instead focuses entirely on Flash Player and the browser plugin environment. Adobe remains committed to AIR and we believe it continues to be a great desktop and mobile development platform.
Many of you have asked for a roadmap update. We hope to have our official Flash Runtime roadmap updated soon, but until then I wanted to share some of the features we'd like to accomplish in our upcoming releases. As always, this list may change as we receive feedback from the community.
Support for 64-bit AIR – Windows Captive Only
AIR SDK installer on Windows
Desktop async texture upload
DirectX11 support for AIR desktop
Increase the GPU memory texture limit
Improved monitor and resolution settings for AIR Desktop
GPU render mode for AIR Desktop
Support for the latest SDK on iOS 11 and Android O
ASTC Support for mobile
VR/AR support for AIR apps
ANE support for Swift on iOS
METAL bindings for Stage3D
Motion detection for Android devices
We've also been following the feature request thread on these forums (https://forum.starling-framework.org/topic/air-in-2016-survey-and-christmas-tale). We wanted to get your feedback on some of the items outlined by you guys. If you'd like to provide additional input, please take a minute and take this three question survey so we can better understand what folks would like to see in future releases.