I too, am looking to have support for DBSWF in Starling 2/Dragon Bones 4.5
I've been working the past couple days to resolve the issue and succeeded in getting DBSWF to load after I modified BaseFactory.as to include a LoaderContext with allowCodeImport = true.
However, the DBSWF animations do not render correctly. The reason is that the data format exported via the DesignPanel is 2.3, and it needs to be 4.5. I can load the DBSWF into Dragon Bones pro and export a valid 4.5 JSON, but not a v4.5 DBSWF.
How would I go about generating a DBSWF that supports the new 4.5 data format?