Adobe Air begins to collapse when missing the best title in 2D animation. Until now, I could prove the superiority of vector graphics by using CPU in FlashPlayer, but I can not ignore GPU in mobile. In other words, it is obvious that Adobe Air loses its value as a business model unless it can prove that it is excellent also in 2D animation used for games using image data such as Jpg and Png. Currently, in the case of using 2D animation in games, more than 90% of editors in Japan are transferred to SPINE, Live2D, SpriteStudio. Originally, the creators who were making animation in Flash are providing animation for games using other software at present. It is obvious why animation is not made in AnimateCC. It is because the graphic performance has improved and the ability to express details of detail up to the detail which can not be provided by vector graphics can be finely and stereoscopically expressed using details of the mesh function.
Adobe continued to stagnate the evolution of AnimateCC 's 2D animation function too much. Despite having time.
You should look directly at the reality and seriously consider adding mesh functions now. If that can not be done Air will not be meaningful as a mobile application development tool.
FFD and Meshes (SPINE)