Hi everyone ,
I have a game made using Air 18, using Starling 1.6, and it works ok in desktop, ios, and many Android devices. But in Android devices with version 5.0 just when game starts the App freezes/crash. I´ve runned this in debug mode in FlashDevelop, but I can´t see any error, the debugger just disconnect when the app freezes. Taking a look in logcat, I´ve found out that when the app freezes there is an ANR in the log:
09-03 10:01:07.681: E/ActivityManager(959): ANR in air.com.company.app (air.com.company.app/.AppEntry)
09-03 10:01:07.681: E/ActivityManager(959): PID: 8832
09-03 10:01:07.681: E/ActivityManager(959): Reason: Input dispatching timed out (Waiting to send non-key event because the touched window has not finished processing certain input events that were delivered to it over 500.0ms ago. Wait queue length: 46. Wait queue head age: 20523.1ms.)
I don´t know why it happends only on some devices, I´ve been searching for info about that but nothing found. I´ve also compiled with different Air versions 16,17,18,19b but still the same.
If someone can give a clue, it would be fantastic, right now I´m stuck, I don´t know what to do.