Hi! I was just wondering if it's possible to make an alpha part of the starling Image untouchable. Just like it was with InteractivePNG in native flash. The reason Why I want to do so is that I have buttons of different forms which often overlap each other, and when I wanna touch one button, I often touch another one instead. I know it's impossible to get pixels from a texture to check for alpha channel, but how do I solve this problem anyway?
Thanks 🙂