A simple question:
If I setup an animation, say it moves an image from A to B whenever I click at it.
Must I always instantiate a new tween inside the TouchEvent.TOUCH event handler?
I tried adding animation and adding it (the Tween) to the Juggler into the event handler, but it seems it doesn't work that way. It works only if I instantiate a new tween into the handler.
My fear is: what will it happen if I keep creating tween instances whenever I need to animate something? So I looked into the Tween code and apparently all its completed cleanup consist in dispatching a Remove From Juggler event, but as far as I understood that isn't a proper object cleanup.
Ty for you help and sorry for my english =D