Its not starling issue but any help would be appreciated ...
Hi, I´m detect a little bug in the Sound.play method.
I have a code, that can load, play, stop and pause an external mp3 sound file, but when I want to pause and restart my channel, it never sinchronizes correctly.
pausePosition = SoundChannel.position; SoundChannel.stop();
My Audio file has this conversation:
Word1 word2 word3 word4 word5 word6 word7 word8 …
If I play my sound, and soon after, I pause the sound before de ”word3”, when I press the play button again, I can ear the finish of the ‘word 4′ or the principle of the ‘word 5′ … what happen whit word 3??
If i trace pauseposition while stopping and playing of sound, both values are same. Can anyone please help to solve this.