I am using Starling with BASELINE profile. Recently I've found that Graphics-extension methods 'beginTextureFill' and 'lineTexture' work only on BASELINE_CONTSTRAINED profile which is not an option for me as I am using some "heavy" shaders somewhere else.
To reproduce the problem simply launch example project from Starling-Extension-Graphics repo (01_Graphics_API_Example). Go to main.as and replace
starling = new Starling( GraphicsAPIExample, stage );
starling = new Starling( GraphicsAPIExample, stage, null, null, "auto", "baseline" );
Now you'll see that this shape:
Will be gone. Sorry if this question was already discussed because this problem is really something easy to catch. I know that BASELINE_CONSTRAINED profile has some limitations so it makes this whole thing even stranger.
Does anyone know how to fix this?