Hi guys,
wmode seems to be quite the discussion on here and while I've looked up a lot of forum articles or used the trusted Google search, I haven't found a solution to my problem.
I have a Samsung Galaxy Tab 10.1 and I've been building a Starling app on it for little less than a month now. It runs really well with GPU acceleration at a constant 60 fps, which is amazing
My problem however is when I try to set the render mode to "software" it gives me a wmode error.
I've tried the following:
Changing my render mode from direct to CPU, GPU and auto (none of which seems to work)
I've tried exporting to Adobe Air 3.2, 3.3 and 3.4 beta, obviously changing the SWF version as I do this and adjusting the descriptor value
I also tried fiddling with the full screen value in the app xml
I also tried setting a 16 bit colour depth in the app xml
Here is my initial window code:
<initialWindow>
<title>App</title>
<content>app.swf</content>
<visible>true</visible>
<fullScreen>true</fullScreen>
<renderMode>direct</renderMode>
<systemChrome>none</systemChrome>
<aspectRatio>landscape</aspectRatio>
<autoOrients>false</autoOrients>
</initialWindow>
I also have this in my Android section:
<colorDepth>16bit</colorDepth>
I use FlashDevelop for all my Air projects. This only occurs when I'm trying to force software mode. Any help with this will be appreciated.