I'm currently working on a particle fx for my game build upon Starling/FeathersUI/citrusEngine/Nape.
I'm using http://onebyonedesign.com/flash/particleeditor/ to design my particle fx.
particle editor configuration file can be found here (use editor's "Blob" texture):
A gif preview of android emulator rendering is also available at same address.
I see 2 problems:
1 - the particle fx rendering "animation" (fading, color tween) is totaly different between editor preview and android emulator rendering.
2 - Size of particle is also smaller on emulator than in particle's editor...
Particle is display using ViewComponent instance "view" property (StarlingArt view setter is automatically adding particle to Starling's Juggler)
Any clue ?
Have a nice day