I'm getting an error with the latest version of Starling from GIT in MovieClip on this line:
while (mCurrentTime >= mStartTimes[mCurrentFrame] + mDurations[mCurrentFrame])
In my application, mStartTimes has 63 items and mDurations has 64 items. The report from numFrames states that there should be 64 frames in the animation.
The error is that mStartTimes[63] will crash as the maximum index is 62; despite that mDurations and numFrames seem to be correct.
To initialize this MovieClip, I'm using the addFrameAt method for popping frames in before the game starts.