I'm getting an error with the latest version of Starling from GIT in MovieClip on this line:
while (mCurrentTime >= mStartTimes[mCurrentFrame] + mDurations[mCurrentFrame])
In my application, mStartTimes has 63 items and mDurations has 64 items. The report from numFrames states that there should be 64 frames in the animation.
The error is that mStartTimes will crash as the maximum index is 62; despite that mDurations and numFrames seem to be correct.
To initialize this MovieClip, I'm using the addFrameAt method for popping frames in before the game starts.