I know that color transform is not available and there is the Image.color property to work with.
from what i can tell there is no way i can blow out an image to be a pure white shape.
i need to "flicker" a character when introduced into the game from white to its normal color a few times until it settles and allows the player to move it.
is there any way i can achieve this?
the only thing i can think of is grab bitmap data from the 1st frame of the characters animation, modify it in bitmap data and re-create a NEW texture from that to apply to a new flicker image
is there an easier way than this?