In my previous flash app try i did everything in two frames with timeline AS.
Googling somewhat I discovered that the actual VAR keyword usage costs a lot om ms at runtime.
So they suggest either grouping them or declaring them once as global and reuse.
Now with my new OOP desires I was wondering wheter the same applies here?
Is a local VAR declaration still costly?
And if so would declaring it static solve that?
Also doing so would seem beneficial garbage collection wise. But i dont know if that is true either.