Given that Stage3D will not be available for mobile until AIR 3.1, would it be possible to use Starling in CPU/Software mode for the time being?
If I don't use Stage3D, I still need to do all the good stuff that Starling provides in order to get good peformance (ie blitting from spritesheets)
It would be absolutely awesome if I could develop on top of Starling for now, have it run as well as possible on mobile devices, and then when Stage3D becomes available we can just recompile and deploy?
Please say yes