after trying all text types, I now work with some BitmapFonts.
My layout has 3 font styles with 2 font sizes. So I already have to include 6 BitmapFonts.
I need another text which has exactly 50% of one font size and should scale good.
// 68 is the original font size new BitmapFontTextFormat( 'BoldBitmapFont' , 68*0.5, Color.RED );
But if I scale that, the letters will be cut off by 1-2px. I think some of the padding/offset values from the font data are not scaled and this causes the issue.
Is there a good and clean possibility to use a scaled BitmapFont? Or should I create a label with non-scaled fonts and scale the label down?
PS: I use Feather's Label and BitmapFontTextRenderer, but of cause they use Starling's BitmapFont.