Topic — Add New » Posts Last Poster Freshness
Loading textures and animations 2 mattbrand 5 days
What the hell ist this? [data from Scout] 4 Michael Smith 1 week
Flex, Starling, Feathers oh my... 4 mikeciz 1 week
big internal memory jump !! 1 bendprogrammer 2 weeks
Weird Crash on devices whereas the memory is still Low 1 hinomotoblade 2 weeks
Best way to deal with large backgrounds 5 polarathene 1 month
ATF textures and Resource limit for this resource type exceeded 2 ASWC 1 month
Use AIR/Starling or Native Android 9 FlexIncubator 1 month
Graphics extension:: Memory leaking while drawing using Shape Object. 1 nazariof 2 months
Why do Textures Consume So Much Memory 5 ASH138 3 months
Remove Setup Screens from Navigator before Game starts ? 3 valley 3 months
Texture memory usage is 1.5 times what it should be 5 OutplayHH 3 months
Texture atlas images won't appear on lower end device, but does not crash. 4 crystaldust 3 months
Low Memory Crash on iOS 8 skol 3 months
ATF observations (YMMV) 16 wrench 3 months
Decrease memory usage 7 skol 3 months
Stored Images create more draw calls than stored Textures? 4 Sammy Joe 3 months
What mem stats mean 25 Jeff 4 months
How to immediately dispose IListItemRenderer when scroll with List? 3 wanting252 4 months
Your expierience and thoughts regarding iOS and RAM/Memory/GPU Memory 1 n3utrino 4 months
What is best way to decrease texture memory usage for my game ? 3 bayofxyz 4 months
understanding dispose and #3691: Resource limit for this resource type exceeded. 8 Josh Tynjala 4 months
Memory increased caused by VertexData and its Vector. 2 wanting252 4 months
Starling Expert Wanted - Telecommute 1 GameGurus 4 months
Weird memory issue on iPad after a while 3 jamesabrannan 5 months
question on dispose() 11 alan_langlois 5 months
Remove movieclip and clear memory 8 tandelraahul 5 months
Memory issues on iPad 1 8 AmEdeOn 5 months
160 MB of memory in use 15 Jeff 5 months
Why ram usage in air is so high? 4 lokhy 6 months