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		<title>Starling Forum &#187; Topic: Starling port of Mrdoob&#039;s Stats class</title>
		<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class</link>
		<description>The Starling Framework Community</description>
		<language>en-US</language>
		<pubDate>Mon, 20 May 2013 13:25:26 +0000</pubDate>
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		<item>
			<title>neoflame on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class/page/2#post-4933</link>
			<pubDate>Tue, 17 Apr 2012 03:15:28 +0000</pubDate>
			<dc:creator>neoflame</dc:creator>
			<guid isPermaLink="false">4933@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;For those working with the new contentScaleFacor (which is great by the way) you probably don't want the stats box to scale too. At least, I didn't. So I've added this to the beginning of the init() function:&#60;/p&#62;


&#60;div class=&#34;bb_syntax&#34;&#62;&#60;div class=&#34;code&#34;&#62;&#60;pre class=&#34;as3&#34; style=&#34;font-family:monospace;&#34;&#62;&#60;span style=&#34;color: #009900;&#34;&#62;// Don't bother increasing size with contentScaleFactor&#60;/span&#62;
&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;this&#60;/span&#62;.&#60;span style=&#34;color: #004993;&#34;&#62;scaleX&#60;/span&#62; = &#60;span style=&#34;color: #000000; font-weight:bold;&#34;&#62;1&#60;/span&#62; &#60;span style=&#34;color: #000000; font-weight: bold;&#34;&#62;/&#60;/span&#62; Starling.contentScaleFactor;
&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;this&#60;/span&#62;.&#60;span style=&#34;color: #004993;&#34;&#62;scaleY&#60;/span&#62; = &#60;span style=&#34;color: #000000; font-weight:bold;&#34;&#62;1&#60;/span&#62; &#60;span style=&#34;color: #000000; font-weight: bold;&#34;&#62;/&#60;/span&#62; Starling.contentScaleFactor;&#60;/pre&#62;&#60;/div&#62;&#60;/div&#62;



&#60;p&#62;  &#38;lt;img src=&#38;quot;http://forum.starling-framework.org/my-plugins/bb-smilies/default/icon_smile.gif&#38;quot; title=&#38;quot;:-)&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt; &#60;/p&#62;
&#60;p&#62;Maybe scaling the whole object isn't the nicest way but it avoids changing the rest of the code. That way it doesn't get in the way of other additions or changes you might have made. Plus, this is only for development so let's not spend ages rewriting things  &#38;lt;img src=&#38;quot;http://forum.starling-framework.org/my-plugins/bb-smilies/default/icon_wink.gif&#38;quot; title=&#38;quot;:wink:&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt; 
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Daniel on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class/page/2#post-4546</link>
			<pubDate>Fri, 06 Apr 2012 15:05:46 +0000</pubDate>
			<dc:creator>Daniel</dc:creator>
			<guid isPermaLink="false">4546@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;Robbson,&#60;br /&#62;
es ist leider ebensowenig Deutsch, aber zumindest enthält das neue Wiki eine zusätzliche Starling-Anleitung:&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://wiki.starling-framework.org/manual/start&#34; rel=&#34;nofollow&#34;&#62;http://wiki.starling-framework.org/manual/start&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;It's still lacking a lot of information, but I hope I (and others who want to help out) can take this as the scaffold for an extensive documentation on Starling! =)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>killerspaz on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class/page/2#post-4451</link>
			<pubDate>Wed, 04 Apr 2012 19:55:18 +0000</pubDate>
			<dc:creator>killerspaz</dc:creator>
			<guid isPermaLink="false">4451@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;Hey Maru, thanks for the port.&#60;/p&#62;
&#60;p&#62;On my local version, I've updated the UI to also include the DPI of the device.&#60;/p&#62;
&#60;p&#62;In a day and age where multiscreen development is important, I felt it was good information.&#60;br /&#62;
It also helped me figure out why my screen layout was acting funky on device vs desktop (I had the wrong DPI set for the simulator).&#60;/p&#62;
&#60;p&#62;Here's my copy: &#60;a href=&#34;http://pastebin.com/BvSNnTb5&#34; rel=&#34;nofollow&#34;&#62;http://pastebin.com/BvSNnTb5&#60;/a&#62; (expires in 1 month)&#60;/p&#62;
&#60;p&#62;**edit**&#60;br /&#62;
As another note, it might be useful to show the stage size as well.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Robbson on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class/page/2#post-3931</link>
			<pubDate>Sat, 24 Mar 2012 16:42:37 +0000</pubDate>
			<dc:creator>Robbson</dc:creator>
			<guid isPermaLink="false">3931@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;Hi Daniel,&#60;/p&#62;
&#60;p&#62;thanks a lot, now it works great. I only tried it after &#34;new Starling(Game, stage);&#34; but this was a dead end, too.&#60;br /&#62;
So good to know this Starling book is for free because it feels very unfinished. This could frustrate beginners. But better than nothing, of course. By the way this is a good motivation to write another book or tutorial, vielleicht sogar in Deutsch.  &#38;lt;img src=&#38;quot;http://forum.starling-framework.org/my-plugins/bb-smilies/default/icon_smile.gif&#38;quot; title=&#38;quot;:-)&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt; &#60;/p&#62;
&#60;p&#62;Robbson
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Daniel on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class/page/2#post-3920</link>
			<pubDate>Sat, 24 Mar 2012 15:10:59 +0000</pubDate>
			<dc:creator>Daniel</dc:creator>
			<guid isPermaLink="false">3920@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;You may be doing it too soon in your code, when &#34;Starling.current&#34; is not available! Try to do it in the constructor of your &#34;Game&#34; class.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Robbson on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class/page/2#post-3897</link>
			<pubDate>Sat, 24 Mar 2012 01:57:14 +0000</pubDate>
			<dc:creator>Robbson</dc:creator>
			<guid isPermaLink="false">3897@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;Hmm... those Stats don't work for me. As soon as I put the line &#60;/p&#62;


&#60;div class=&#34;bb_syntax&#34;&#62;&#60;div class=&#34;code&#34;&#62;&#60;pre class=&#34;as3&#34; style=&#34;font-family:monospace;&#34;&#62;&#60;span style=&#34;color: #004993;&#34;&#62;addChild&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#40;&#60;/span&#62;&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;new&#60;/span&#62; Stats&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#40;&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#41;&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#41;&#60;/span&#62;;&#60;/pre&#62;&#60;/div&#62;&#60;/div&#62;



&#60;p&#62;into my code (like the author does it in his intro book) I get a null pointer exception in&#60;/p&#62;


&#60;div class=&#34;bb_syntax&#34;&#62;&#60;div class=&#34;code&#34;&#62;&#60;pre class=&#34;as3&#34; style=&#34;font-family:monospace;&#34;&#62;nativeStage = Starling.current.nativeStage;&#60;/pre&#62;&#60;/div&#62;&#60;/div&#62;



&#60;p&#62;I already use this first application with the newest starling framework version from github so the nativeStage should be accesible. And it seems so because the assignment works in the Startup class source but not in Stats class.&#60;/p&#62;
&#60;p&#62;I tested it in seceral browsers. Now I've run out of ideas.&#60;/p&#62;
&#60;p&#62;Robbson
&#60;/p&#62;</description>
		</item>
		<item>
			<title>super80 on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-3876</link>
			<pubDate>Fri, 23 Mar 2012 14:18:25 +0000</pubDate>
			<dc:creator>super80</dc:creator>
			<guid isPermaLink="false">3876@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;whoops...how did I miss that? (embarrassed)&#60;/p&#62;
&#60;p&#62;thank you Daniel!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Daniel on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-3849</link>
			<pubDate>Thu, 22 Mar 2012 22:28:59 +0000</pubDate>
			<dc:creator>Daniel</dc:creator>
			<guid isPermaLink="false">3849@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;When you call 'getChildByName', your calling that from the current object (this.getChildByName()). I guess this is what you really want to do:&#60;/p&#62;


&#60;div class=&#34;bb_syntax&#34;&#62;&#60;div class=&#34;code&#34;&#62;&#60;pre class=&#34;as3&#34; style=&#34;font-family:monospace;&#34;&#62;Starling.current.nativeStage.&#60;span style=&#34;color: #004993;&#34;&#62;removeChild&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#40;&#60;/span&#62;Starling.current.nativeStage.&#60;span style=&#34;color: #004993;&#34;&#62;getChildByName&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#40;&#60;/span&#62;&#60;span style=&#34;color: #990000;&#34;&#62;&#38;quot;_bgBitmap&#38;quot;&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#41;&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#41;&#60;/span&#62;;&#60;/pre&#62;&#60;/div&#62;&#60;/div&#62;


</description>
		</item>
		<item>
			<title>super80 on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-3844</link>
			<pubDate>Thu, 22 Mar 2012 22:03:41 +0000</pubDate>
			<dc:creator>super80</dc:creator>
			<guid isPermaLink="false">3844@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;Hi all- &#60;/p&#62;
&#60;p&#62;I have a background image which I add to the stage BEFORE I call Starling.start(). Once Starling has started, I need to remove that initial asset from the stage.  I read through this thread which says that I can access the nativeStage from Starling. So I am doing this:&#60;/p&#62;
&#60;p&#62;Starling.current.nativeStage.stage.removeChild(getChildByName(&#34;_bgBitmap&#34;));&#60;/p&#62;
&#60;p&#62;However this produces an error:&#60;/p&#62;
&#60;p&#62;1067: Implicit coercion of a value of type starling.display:DisplayObject to an unrelated type flash.display:DisplayObject.	&#60;/p&#62;
&#60;p&#62;Any ideas?&#60;/p&#62;
&#60;p&#62;Thanks!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Daniel on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-3462</link>
			<pubDate>Wed, 14 Mar 2012 10:12:55 +0000</pubDate>
			<dc:creator>Daniel</dc:creator>
			<guid isPermaLink="false">3462@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;I'll think about adding something like that to the Starling core. Would definitely be useful!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>NagRock on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-3407</link>
			<pubDate>Tue, 13 Mar 2012 11:27:02 +0000</pubDate>
			<dc:creator>NagRock</dc:creator>
			<guid isPermaLink="false">3407@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;Could You add an option to see just FPS + mem usage, without graph?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Daniel on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-3364</link>
			<pubDate>Mon, 12 Mar 2012 18:56:45 +0000</pubDate>
			<dc:creator>Daniel</dc:creator>
			<guid isPermaLink="false">3364@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;I recommend you calculate the fps manually (e.g. using enterFrameEvent.passedTime) and write it in a textfield, but only every 100 or so frames, so that it doesn't affect performance.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>TiagoLing on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-3332</link>
			<pubDate>Mon, 12 Mar 2012 04:21:40 +0000</pubDate>
			<dc:creator>TiagoLing</dc:creator>
			<guid isPermaLink="false">3332@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;When using this Stats in an iPod 4 it dramatically decreases the performance. &#60;/p&#62;
&#60;p&#62;Is there any other way to see the framerate in mobile without this extension?&#60;/p&#62;
&#60;p&#62;Thanks!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Ovidiu on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-3157</link>
			<pubDate>Tue, 06 Mar 2012 19:34:26 +0000</pubDate>
			<dc:creator>Ovidiu</dc:creator>
			<guid isPermaLink="false">3157@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;Hey, thank you for your reply  &#38;lt;img src=&#38;quot;http://forum.starling-framework.org/my-plugins/bb-smilies/default/icon_smile.gif&#38;quot; title=&#38;quot;:)&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt; &#60;br /&#62;
First, that was my guess also, and then as now the error is gone but I don't see anything on my screen. I get the trace action on the addedEvent but no stats on scene, no error.&#60;/p&#62;


&#60;div class=&#34;bb_syntax&#34;&#62;&#60;div class=&#34;code&#34;&#62;&#60;pre class=&#34;as3&#34; style=&#34;font-family:monospace;&#34;&#62;&#60;span style=&#34;color: #9900cc; font-weight: bold;&#34;&#62;package&#60;/span&#62;
&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#123;&#60;/span&#62;
	&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;import&#60;/span&#62; &#60;span style=&#34;color: #004993;&#34;&#62;flash.display&#60;/span&#62;.&#60;span style=&#34;color: #004993;&#34;&#62;Sprite&#60;/span&#62;;
	&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;import&#60;/span&#62; &#60;span style=&#34;color: #004993;&#34;&#62;flash.display&#60;/span&#62;.&#60;span style=&#34;color: #004993;&#34;&#62;StageAlign&#60;/span&#62;;
	&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;import&#60;/span&#62; &#60;span style=&#34;color: #004993;&#34;&#62;flash.display&#60;/span&#62;.&#60;span style=&#34;color: #004993;&#34;&#62;StageScaleMode&#60;/span&#62;;
	&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;import&#60;/span&#62; &#60;span style=&#34;color: #004993;&#34;&#62;flash.events&#60;/span&#62;.&#60;span style=&#34;color: #004993;&#34;&#62;Event&#60;/span&#62;;
&#38;nbsp;
	&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;import&#60;/span&#62; starling.core.Starling;
&#38;nbsp;
	&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#91;&#60;/span&#62;SWF&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#40;&#60;/span&#62;&#60;span style=&#34;color: #004993;&#34;&#62;width&#60;/span&#62;=&#60;span style=&#34;color: #990000;&#34;&#62;&#38;quot;960&#38;quot;&#60;/span&#62;, &#60;span style=&#34;color: #004993;&#34;&#62;height&#60;/span&#62;=&#60;span style=&#34;color: #990000;&#34;&#62;&#38;quot;640&#38;quot;&#60;/span&#62;, &#60;span style=&#34;color: #004993;&#34;&#62;frameRate&#60;/span&#62;=&#60;span style=&#34;color: #990000;&#34;&#62;&#38;quot;60&#38;quot;&#60;/span&#62;, &#60;span style=&#34;color: #004993;&#34;&#62;backgroundColor&#60;/span&#62;=&#60;span style=&#34;color: #990000;&#34;&#62;&#38;quot;0xffffff&#38;quot;&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#41;&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#93;&#60;/span&#62;
&#38;nbsp;
	&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;public&#60;/span&#62; &#60;span style=&#34;color: #9900cc; font-weight: bold;&#34;&#62;class&#60;/span&#62; Main extends &#60;span style=&#34;color: #004993;&#34;&#62;Sprite&#60;/span&#62;
	&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#123;&#60;/span&#62;
		&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;public&#60;/span&#62; &#60;span style=&#34;color: #339966; font-weight: bold;&#34;&#62;function&#60;/span&#62; Main&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#40;&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#41;&#60;/span&#62;
		&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#123;&#60;/span&#62;
			&#60;span style=&#34;color: #004993;&#34;&#62;addEventListener&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#40;&#60;/span&#62;&#60;span style=&#34;color: #004993;&#34;&#62;Event&#60;/span&#62;.&#60;span style=&#34;color: #004993;&#34;&#62;ADDED_TO_STAGE&#60;/span&#62;, addedHandler&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#41;&#60;/span&#62;;
		&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#125;&#60;/span&#62;
&#38;nbsp;
		&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;protected&#60;/span&#62; &#60;span style=&#34;color: #339966; font-weight: bold;&#34;&#62;function&#60;/span&#62; addedHandler&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#40;&#60;/span&#62;event&#60;span style=&#34;color: #000000; font-weight: bold;&#34;&#62;:&#60;/span&#62;&#60;span style=&#34;color: #004993;&#34;&#62;Event&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#41;&#60;/span&#62;&#60;span style=&#34;color: #000000; font-weight: bold;&#34;&#62;:&#60;/span&#62;&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;void&#60;/span&#62;
		&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#123;&#60;/span&#62;
			&#60;span style=&#34;color: #004993;&#34;&#62;stage&#60;/span&#62;.&#60;span style=&#34;color: #004993;&#34;&#62;align&#60;/span&#62; = &#60;span style=&#34;color: #004993;&#34;&#62;StageAlign&#60;/span&#62;.&#60;span style=&#34;color: #004993;&#34;&#62;TOP_LEFT&#60;/span&#62;;
			&#60;span style=&#34;color: #004993;&#34;&#62;stage&#60;/span&#62;.&#60;span style=&#34;color: #004993;&#34;&#62;scaleMode&#60;/span&#62; = &#60;span style=&#34;color: #004993;&#34;&#62;StageScaleMode&#60;/span&#62;.&#60;span style=&#34;color: #004993;&#34;&#62;NO_SCALE&#60;/span&#62;;
&#38;nbsp;
			&#60;span style=&#34;color: #6699cc; font-weight: bold;&#34;&#62;var&#60;/span&#62; s&#60;span style=&#34;color: #000000; font-weight: bold;&#34;&#62;:&#60;/span&#62;Starling = &#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;new&#60;/span&#62; Starling&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#40;&#60;/span&#62;MainGame, &#60;span style=&#34;color: #004993;&#34;&#62;stage&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#41;&#60;/span&#62;;
			s.antiAliasing = &#60;span style=&#34;color: #000000; font-weight:bold;&#34;&#62;1&#60;/span&#62;;
&#38;nbsp;
			s.&#60;span style=&#34;color: #004993;&#34;&#62;start&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#40;&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#41;&#60;/span&#62;;
		&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#125;&#60;/span&#62;
	&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#125;&#60;/span&#62;
&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#125;&#60;/span&#62;&#60;/pre&#62;&#60;/div&#62;&#60;/div&#62;



&#60;p&#62;And here is my MainGame.as class:&#60;/p&#62;


&#60;div class=&#34;bb_syntax&#34;&#62;&#60;div class=&#34;code&#34;&#62;&#60;pre class=&#34;as3&#34; style=&#34;font-family:monospace;&#34;&#62;&#60;span style=&#34;color: #9900cc; font-weight: bold;&#34;&#62;package&#60;/span&#62;
&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#123;&#60;/span&#62;
	&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;import&#60;/span&#62; fr.kouma.starling.utils.Stats;
&#38;nbsp;
	&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;import&#60;/span&#62; starling.display.&#60;span style=&#34;color: #004993;&#34;&#62;Sprite&#60;/span&#62;;
	&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;import&#60;/span&#62; starling.events.&#60;span style=&#34;color: #004993;&#34;&#62;Event&#60;/span&#62;;
&#38;nbsp;
	&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;public&#60;/span&#62; &#60;span style=&#34;color: #9900cc; font-weight: bold;&#34;&#62;class&#60;/span&#62; MainGame extends &#60;span style=&#34;color: #004993;&#34;&#62;Sprite&#60;/span&#62;
	&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#123;&#60;/span&#62;
		&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;public&#60;/span&#62; &#60;span style=&#34;color: #339966; font-weight: bold;&#34;&#62;function&#60;/span&#62; MainGame&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#40;&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#41;&#60;/span&#62;
		&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#123;&#60;/span&#62;
			&#60;span style=&#34;color: #004993;&#34;&#62;addEventListener&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#40;&#60;/span&#62;&#60;span style=&#34;color: #004993;&#34;&#62;Event&#60;/span&#62;.&#60;span style=&#34;color: #004993;&#34;&#62;ADDED_TO_STAGE&#60;/span&#62;, addedHandler&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#41;&#60;/span&#62;;
		&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#125;&#60;/span&#62;
&#38;nbsp;
		&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;private&#60;/span&#62; &#60;span style=&#34;color: #339966; font-weight: bold;&#34;&#62;function&#60;/span&#62; addedHandler&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#40;&#60;/span&#62;e&#60;span style=&#34;color: #000000; font-weight: bold;&#34;&#62;:&#60;/span&#62;&#60;span style=&#34;color: #004993;&#34;&#62;Event&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#41;&#60;/span&#62;&#60;span style=&#34;color: #000000; font-weight: bold;&#34;&#62;:&#60;/span&#62;&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;void&#60;/span&#62;
		&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#123;&#60;/span&#62;
			&#60;span style=&#34;color: #004993;&#34;&#62;trace&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#40;&#60;/span&#62;&#60;span style=&#34;color: #990000;&#34;&#62;&#38;quot;added.&#38;quot;&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#41;&#60;/span&#62;;
			&#60;span style=&#34;color: #004993;&#34;&#62;addChild&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#40;&#60;/span&#62;&#60;span style=&#34;color: #0033ff; font-weight: bold;&#34;&#62;new&#60;/span&#62; Stats&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#40;&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#41;&#60;/span&#62;&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#41;&#60;/span&#62;;
		&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#125;&#60;/span&#62;
	&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#125;&#60;/span&#62;
&#60;span style=&#34;color: #000000;&#34;&#62;&#38;#125;&#60;/span&#62;&#60;/pre&#62;&#60;/div&#62;&#60;/div&#62;



&#60;p&#62;Again, no errors on compiling but no stats on scene!&#60;br /&#62;
Thank you guys for your time!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Josh Tynjala on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-3152</link>
			<pubDate>Tue, 06 Mar 2012 18:26:26 +0000</pubDate>
			<dc:creator>Josh Tynjala</dc:creator>
			<guid isPermaLink="false">3152@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;@Ovidiu You need to add it as a child of a Starling display object. Your code doesn't seem to be using Starling at all.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Ovidiu on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-3151</link>
			<pubDate>Tue, 06 Mar 2012 18:08:11 +0000</pubDate>
			<dc:creator>Ovidiu</dc:creator>
			<guid isPermaLink="false">3151@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;Hey, I just downloaded the extension and it does not work for me..&#60;br /&#62;
I got a basic class:&#60;/p&#62;
&#60;p&#62;package&#60;br /&#62;
{&#60;br /&#62;
	import flash.display.Sprite;&#60;/p&#62;
&#60;p&#62;	import fr.kouma.starling.utils.Stats;&#60;/p&#62;
&#60;p&#62;	[SWF(width=&#34;960&#34;, height=&#34;640&#34;, frameRate=&#34;60&#34;, backgroundColor=&#34;0x000000&#34;)]&#60;/p&#62;
&#60;p&#62;	public class Main extends Sprite&#60;br /&#62;
	{&#60;br /&#62;
		public function Main()&#60;br /&#62;
		{&#60;br /&#62;
			addChild(new Stats());&#60;br /&#62;
		}&#60;br /&#62;
	}&#60;br /&#62;
}&#60;/p&#62;
&#60;p&#62;and the error is:&#60;/p&#62;
&#60;p&#62;1067: Implicit coercion of a value of type fr.kouma.starling.utils:Stats to an unrelated type flash.display:DisplayObject.&#60;/p&#62;
&#60;p&#62;Any advice please?  &#38;lt;img src=&#38;quot;http://forum.starling-framework.org/my-plugins/bb-smilies/default/icon_smile.gif&#38;quot; title=&#38;quot;:)&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt; &#60;br /&#62;
Thank you!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>tomph on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-2906</link>
			<pubDate>Wed, 29 Feb 2012 20:37:28 +0000</pubDate>
			<dc:creator>tomph</dc:creator>
			<guid isPermaLink="false">2906@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;I'm having huge performance decrease while using this...
&#60;/p&#62;</description>
		</item>
		<item>
			<title>chrisgannon on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-2884</link>
			<pubDate>Wed, 29 Feb 2012 12:35:50 +0000</pubDate>
			<dc:creator>chrisgannon</dc:creator>
			<guid isPermaLink="false">2884@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;Just a heads up - I've been using this in my game on iPad with 3.2 SDK (it's a space game with a scrolling starfield) and I noticed the stars were stuttering every 1 second. Then I realised it was happening every time the stats updated so unfortunately it's not useable for me in its current state. Bitmap fonts are probably the way to go!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Daniel on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-2181</link>
			<pubDate>Thu, 19 Jan 2012 11:55:00 +0000</pubDate>
			<dc:creator>Daniel</dc:creator>
			<guid isPermaLink="false">2181@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;It's interesting that the font size in the .fnt-file is negative ... that's definitely not supposed to be that way!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Tommy on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-2164</link>
			<pubDate>Wed, 18 Jan 2012 20:17:54 +0000</pubDate>
			<dc:creator>Tommy</dc:creator>
			<guid isPermaLink="false">2164@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;I've been getting the following warning in Flash Builder whenever I run my project with this stats class -&#60;/p&#62;
&#60;p&#62;[Starling] Warning: invalid font size in 'standard 07_55' font.&#60;/p&#62;
&#60;p&#62;Does anyone else get this? &#60;/p&#62;
&#60;p&#62;I ignored it for a while since the class wasn't going to make it into the final build of my project anyway, but it's always bothered me. This morning I was bored, so I went into standard_07_55.fnt and changed size's value from -8 to 8 and that made the error go away. I'm happy that there aren't any more warnings, but I dislike changing things in 3rd part classes, especially ones that I don't fully understand...
&#60;/p&#62;</description>
		</item>
		<item>
			<title>ekeeper on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-1326</link>
			<pubDate>Mon, 28 Nov 2011 08:18:12 +0000</pubDate>
			<dc:creator>ekeeper</dc:creator>
			<guid isPermaLink="false">1326@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;Thank you for this cool extension!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Astroboy on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-1249</link>
			<pubDate>Wed, 23 Nov 2011 15:42:24 +0000</pubDate>
			<dc:creator>Astroboy</dc:creator>
			<guid isPermaLink="false">1249@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;It works great. Thank you for the extension.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>YopSolo on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-1235</link>
			<pubDate>Tue, 22 Nov 2011 15:43:14 +0000</pubDate>
			<dc:creator>YopSolo</dc:creator>
			<guid isPermaLink="false">1235@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;thx for this  &#38;lt;img src=&#38;quot;http://forum.starling-framework.org/my-plugins/bb-smilies/default/icon_smile.gif&#38;quot; title=&#38;quot;:)&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt; 
&#60;/p&#62;</description>
		</item>
		<item>
			<title>cechise on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-388</link>
			<pubDate>Thu, 06 Oct 2011 12:55:39 +0000</pubDate>
			<dc:creator>cechise</dc:creator>
			<guid isPermaLink="false">388@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;nm, i got it now. Thanks!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>cechise on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-368</link>
			<pubDate>Wed, 05 Oct 2011 00:02:04 +0000</pubDate>
			<dc:creator>cechise</dc:creator>
			<guid isPermaLink="false">368@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;This is great!&#60;/p&#62;
&#60;p&#62;But I can't seem do get the zip to unpack correctly. Says it's corrupt.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Daniel on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-197</link>
			<pubDate>Mon, 26 Sep 2011 20:08:24 +0000</pubDate>
			<dc:creator>Daniel</dc:creator>
			<guid isPermaLink="false">197@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;Awesome, thanks!! And also thanks for adding it to the &#34;user contributions&#34; thread =)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>maru on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-180</link>
			<pubDate>Mon, 26 Sep 2011 10:17:01 +0000</pubDate>
			<dc:creator>maru</dc:creator>
			<guid isPermaLink="false">180@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;V0.3 is out :&#60;br /&#62;
- since a commit (&#60;a href=&#34;https://github.com/PrimaryFeather/Starling-Framework/commit/f0a1a18ffff727c2c83f6eeaca13aa59ecdb2bd7&#34; rel=&#34;nofollow&#34;&#62;https://github.com/PrimaryFeather/Starling-Framework/commit/f0a1a18ffff727c2c83f6eeaca13aa59ecdb2bd7&#60;/a&#62;)&#60;br /&#62;
gives us access to the nativeStage in the Starling.as class, I just removed the dirty hack of version 0.2&#60;/p&#62;
&#60;p&#62;*** PLEASE UPDATE your Starling framework to the last version ***&#60;/p&#62;
&#60;p&#62;See the first message for the download link  &#38;lt;img src=&#38;quot;http://forum.starling-framework.org/my-plugins/bb-smilies/default/icon_wink.gif&#38;quot; title=&#38;quot;;)&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt; 
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Daniel on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-154</link>
			<pubDate>Sun, 25 Sep 2011 15:29:01 +0000</pubDate>
			<dc:creator>Daniel</dc:creator>
			<guid isPermaLink="false">154@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;Wow, that's awesome -- thanks for your work on this! =)&#60;/p&#62;
&#60;p&#62;I have created a &#60;a href=&#34;http://forum.starling-framework.org/topic/list-of-user-contributions#post-153&#34;&#62;separate thread&#60;/a&#62; that lists user contributions -- perhaps you could add a link to this thread in there, so that anybody can find it easily?&#60;/p&#62;
&#60;p&#62;For reference, we've got such a &#60;a href=&#34;http://forum.sparrow-framework.org/topic/list-of-user-contributions&#34;&#62;thread&#60;/a&#62; in Sparrow too, to give you examples which information to put into the post.&#60;/p&#62;
&#60;p&#62;Thanks, Maru!! =)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>emibap on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-103</link>
			<pubDate>Fri, 23 Sep 2011 16:49:53 +0000</pubDate>
			<dc:creator>emibap</dc:creator>
			<guid isPermaLink="false">103@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;lol Dirty Hack!&#60;br /&#62;
You're totally right  &#38;lt;img src=&#38;quot;http://forum.starling-framework.org/my-plugins/bb-smilies/default/icon_wink.gif&#38;quot; title=&#38;quot;;)&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt; 
&#60;/p&#62;</description>
		</item>
		<item>
			<title>maru on "Starling port of Mrdoob&#039;s Stats class"</title>
			<link>http://forum.starling-framework.org/topic/starling-port-of-mrdoobs-stats-class#post-92</link>
			<pubDate>Fri, 23 Sep 2011 12:28:54 +0000</pubDate>
			<dc:creator>maru</dc:creator>
			<guid isPermaLink="false">92@http://forum.starling-framework.org/</guid>
			<description>&#60;p&#62;V0.2 is out :&#60;br /&#62;
- added Bitmap Font support for better performances and display&#60;br /&#62;
- Use a dirty hack to access to flash.display.Stage::frameRate since we have no access to the stage.frameRate in Starling.&#60;br /&#62;
** Now you don't have to pass the frameRate to the constructor **&#60;/p&#62;
&#60;p&#62;See the first message for the download link  &#38;lt;img src=&#38;quot;http://forum.starling-framework.org/my-plugins/bb-smilies/default/icon_smile.gif&#38;quot; title=&#38;quot;:)&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt; 
&#60;/p&#62;</description>
		</item>

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