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Which compressed texture format does the Kindle Fire use? 1 JN 43 minutes
Moving Sprite/Image with touchevent 1 Marijn 1 hour
Multi-Resolution Development - Strategy 3 [Android Problem] 16 skol 5 hours
Getting Stage TouchEvents from inside a Sprite? 1 Haelix 11 hours
Error #3675: Texture format mismatch 6 FrankA 15 hours
Graphics Extension Release build problem 5 mapetek 22 hours
End touch while moving object 5 Frilli7 1 day
Touch Events not working as advertised 4 bobbylox 1 day
Starling Touch Event in Browser 5 dialectric 1 day
Starling error when extending Main class 1 seitenkick 2 days
Lost context issue with Flash Player 11.7.700.179 (Pepper Flash) 2 bojamunje 2 days
Scaling vector sprite for image crops instead of scales 3 TrickyWidget 3 days
Starling tweening. Problems 2 Artemix 3 days
Blurry Images and Textfields 2 timIndustryCorp 4 days
Horizontal lines appearing on Images 5 Josh Tynjala 4 days
False touchable not working? 1 edkeens 6 days
PixelMask not working in iOS? 3 Jonathan Hart 1 week
TextField masking errors with nativeFilters 1 Artifexx 1 week
Access of undefined property multitouchEnabled in package Starling 2 gattytto 1 week
Getting back to Starling after viewing a StageVideo instance 2 Jotunheimr 1 week
ENDED happening before other phases after button triggered 4 studiobrain 1 week
Android emulator 2 Raimis 1 week
big textField causes "texture too big, 2048 error" 6 Daniel 1 week
AssetManager caching my texture atlas 4 soccerob 1 week
Absolute paths necessary for assets enqueue when loading from another server 1 studiobrain 1 week
save remote images, load them in asset manager error #2032 1 soccerob 1 week
Exception when run on windows 8: the native shader compilation failed 1 peerobo 2 weeks
[SOLVED] Problem rendering TLFSprite with embedded font 3 Francesco 2 weeks
Image Stretching Issue 3 bajabob 2 weeks
Need to run with out pause..? 1 sivacse24 2 weeks