Topic — Add New » Posts Last Poster Activity
Transformation matrix in override render()
[6 posts, latest by JohnBlackburne]
6 JohnBlackburne 4 weeks
AssetManager for web
[2 posts, latest by Yegama]
2 Yegama 1 month
Flash game asset management
[4 posts, latest by Christian]
4 Christian 1 month
Working with external Asset SWC
[3 posts, latest by lokhy]
3 lokhy 1 month
Tiled Grid Image Lines on scale
[7 posts, latest by hardcoremore]
7 hardcoremore 1 month
Using starling dynamic lighting extension
[4 posts, latest by hardcoremore]
4 hardcoremore 1 month
Is there an easy way to transform Images black&white? (maybe filter)
[9 posts, latest by hardcoremore]
9 hardcoremore 1 month
TextureMaskStyle not work with scale9Grid
[by Tails]
1 Tails 1 month
TextureMaskStyle and alpha
[7 posts, latest by Tails]
7 Tails 1 month
Reverse animation
[6 posts, latest by Daniel]
6 Daniel 1 month
Transform Tool
[4 posts, latest by Diego Fernando Diaz Aristiz√°bal]
4 Diego Fernando Diaz Aristiz√°bal 1 month
Which of these 2 approaches is better for performance?
[8 posts, latest by caseyryan]
8 caseyryan 1 month
Starling 2.1 DisplayObject to BitmapData
[24 posts, latest by Ger]
24 Ger 1 month
how to convert starling sprite to bitmapData
[8 posts, latest by Ger]
8 Ger 1 month
Using Haxe with Starling
[6 posts, latest by Bink]
6 Bink 1 month
[bug?] textfield blurry when scaled up
[4 posts, latest by Daniel]
4 Daniel 1 month
Mesh 3d capabilities
[9 posts, latest by Daniel]
9 Daniel 1 month
BlendMode Layer
[9 posts, latest by Daniel]
9 Daniel 1 month
starling.display.Movieclip for animatons or something else? - 2
[46 posts, latest by Daniel]
46 Daniel 1 month
Speed up text (mImage) aligning inside TextField
[6 posts, latest by Daniel]
6 Daniel 1 month
SOLVED: generic hitTest with transparency/alpha (via RenderSupport)
[15 posts, latest by sebastiantoro]
15 sebastiantoro 1 month
FFParticleSystem - How to use texture from an atlas?
[4 posts, latest by DigWeeD]
4 DigWeeD 1 month
Particles around edges of object with PDParticleSystem
[by neomarine]
1 neomarine 1 month
Colour bleeding through at rounded corners
[5 posts, latest by Murray]
5 Murray 1 month
Text rendering in Starling 2.1
[5 posts, latest by adynolimit]
5 adynolimit 1 month
transparancy adding and shadows
[2 posts, latest by JohnBlackburne]
2 JohnBlackburne 1 month
Getting Texture Atlas BitmapData from AssetManager class
[6 posts, latest by rodrigo]
6 rodrigo 1 month
every addEventListener need a removeEventListener
[3 posts, latest by SpriteLab]
3 SpriteLab 1 month
Cannot instantiate ConcreateTexture, a code that worked before
[10 posts, latest by mikron]
10 mikron 1 month
Removing all event listeners
[3 posts, latest by archip]
3 archip 1 month