Topic — Add New » Posts Last Poster Freshness
[sticky] Citrus Engine update thread! - 23 61 Aymeric 2 months
[sticky] [closed] Welcome to the Citrus Engine Sub-Forum 1 Aymeric 2 years
How to avoid collision between enemies and hero but still send a signal? 5 BobRen 20 minutes
How to export flash builder project to swf? 2 mistergreen 6 hours
(Solved) Ladder 2 Willemt 13 hours
How can I create an endless spinning round object (platform) 2 @SnkyGames 1 day
Which new kit of objects would you like? - 23 66 Aymeric 1 day
Vector graphics and Citrus on Retina 1 chicotario 2 days
Sprite AnimationSequence bug 3 Weirdo 2 days
TextureAtlas holding Bitmap information 3 Daniel 2 days
How to show a enter.png when colliding with Sensor 1 haitam1 4 days
Tiled level 7 Thomas 5 days
[ Solved ] - CE & Nape: how to remove & dispose, Shapes / Joints 4 @SnkyGames 6 days
Call to a possibly undefined method isDown 3 Thomas 1 week
Where the keys are assigned in box2Dstarling example 8 Thomas 1 week
FallpyBird : call a function from Main.as in FlappyBirdGameState 2 @SnkyGames 1 week
Where can I find a hero class 2 Thomas 1 week
NapePhysicObject doesn't exist anymore? 9 zebrito.com 1 week
Blurred textures even on Citrus multi-resolution development [SOLVED] 1 alexfilos 1 week
How to add enemy in the example ? 8 Thomas 1 week
flappy bird exemple in full screen on device 8 modegames 1 week
Switching between normal States in a StarlingCitrusEngine Error 17 AMAmedia 1 week
Examples 7 Thomas 1 week
Disable jump on enemy to kill 3 haitam1 1 week
Increasing the height of the level 3 steph4 1 week
How to count coin variable? 5 haitam1 2 weeks
CE & Box2D: scale the size of a shape / fixture? 7 Thomas 2 weeks
New at CE - Questions about DisplayList 3 blacksnowgames 2 weeks
camera problem 16 ami 2 weeks
restart level problem 12 dh 2 weeks
Implementing Bridge In StarlingCitrusEngine 1 iceherosubzero 2 weeks
State Transition error 9 Jacowaco 2 weeks