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[sticky] Citrus Engine update thread! - 23 61 Aymeric 7 months
[sticky] [closed] Welcome to the Citrus Engine Sub-Forum 1 Aymeric 2 years
Restart Level with sensor 3 wolfofpavlov 22 hours
AI Behavior Test 3 henke37 1 day
Questions about Pooling System 3 blacksnowgames 1 day
Flash Pro Components 7 wolfofpavlov 4 days
Stop _ce.sound.tweenVolume() 5 Jacowaco 4 days
Citrus Engine + Nape 3 blacksnowgames 5 days
Problem - level editing with Flash Pro and ObjectMaker2D 5 Eugeniy 1 week
Accelerometer snippet ? 9 mikale 1 week
Parallax issue 1 mikale 1 week
Mobile Controls 3 wolfofpavlov 2 weeks
Flash Pro CC Multiple Sensors with same instance name 13 Thomas 2 weeks
[ Solved ] - Native stage mouse ( co-ordinate space transformations, matrices ) 14 Thomas 2 weeks
Unsupported address encoding (C0) of personality function in CIE 15 rterroso 2 weeks
Using Sound Manager - Citrus 8 @SnkyGames 3 weeks
Is there a "verbose" for the Gamepads? 12 Thomas 3 weeks
[SOLVED] Animation Sequence for more than 1 Sensor 11 dipu2111 4 weeks
Why Braid demo does not work on CE 3.1.10? 1 tlearsakura 1 month
no way to set a SoundGroup's ID ? 3 Matse 1 month
Click to active input keyboard 8 Thomas 1 month
[SOLVED] Error in SimpleCitrusSolver [Nape] 8 JaimeDominguez 1 month
Citrus Engine... thanks. 9 Thomas 1 month
Best way to dispatch action with mouse?, addMouseAction? 2 Thomas 1 month
Inline functions with CE, Do they work? 3 JaimeDominguez 1 month
Hills Class and Nape 18 Florian 1 month
How to handle animation on CE from a .SWC? 6 Thomas 1 month
Get parent object of a body 3 BigWinston 1 month
SWC embed vs Textures Atlas 2 Thomas 1 month
Communication between custom classes and CE 9 Thomas 1 month
Click Event not firing 8 Thomas 1 month
Body and View properties with different pivot points? 7 jmgpp 1 month