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[sticky] Citrus Engine update thread! - 23 61 Aymeric 6 months
[sticky] [closed] Welcome to the Citrus Engine Sub-Forum 1 Aymeric 2 years
Is there a "verbose" for the Gamepads? 2 Thomas 1 day
Flash Pro CC Multiple Sensors with same instance name 4 Thomas 2 days
[SOLVED] Animation Sequence for more than 1 Sensor 11 dipu2111 3 days
Unsupported address encoding (C0) of personality function in CIE 14 joep1978 3 days
Why Braid demo does not work on CE 3.1.10? 1 tlearsakura 6 days
no way to set a SoundGroup's ID ? 3 Matse 1 week
Click to active input keyboard 8 Thomas 2 weeks
[SOLVED] Error in SimpleCitrusSolver [Nape] 8 JaimeDominguez 2 weeks
Citrus Engine... thanks. 9 Thomas 2 weeks
Best way to dispatch action with mouse?, addMouseAction? 2 Thomas 3 weeks
Inline functions with CE, Do they work? 3 JaimeDominguez 3 weeks
Hills Class and Nape 18 Florian 3 weeks
How to handle animation on CE from a .SWC? 6 Thomas 3 weeks
Get parent object of a body 3 BigWinston 3 weeks
SWC embed vs Textures Atlas 2 Thomas 3 weeks
Communication between custom classes and CE 9 Thomas 3 weeks
Click Event not firing 8 Thomas 4 weeks
Body and View properties with different pivot points? 7 jmgpp 4 weeks
Rendering Level from ObjectMakers2D 7 Thomas 1 month
Issue with Tiled + ObjectMaker custom properties. 4 Thomas 1 month
Loops on Dragon Bones 3.0 characters 2 Thomas 1 month
Novice looking for advice to implement double jumping 2 Thomas 1 month
Citrus + Away3D level editor? 4 Thomas 1 month
Need a few tips to get started with a coiled spring 4 modegames 1 month
TextureAtlas holding Bitmap information 8 manno 1 month
How to use SpriteSheets in DisplayList Rendering? 5 blacksnowgames 1 month
which level editor for handle starling + box2d features and citrus import 4 estebon 1 month
Starling extension vs SWC 3 BethLeppard 1 month
Does make sense TextureAtlas on DisplayList rendering? 5 binouze 1 month
State Stack (How does the state engine work?) 1 Sonolil 1 month