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[sticky] Citrus Engine update thread! - 23 68 Aymeric 6 days
[sticky] [closed] Welcome to the Citrus Engine Sub-Forum 1 Aymeric 2 years
Teleporter Error onBeginContact 10 leo_gameforfun 13 hours
Performance issue with background. Citrus+Starling+Box2d 1 Gadi 2 days
Drawing platforms? 6 Thomas 2 days
CitrusSprite initialize poolObjectParams best practice 5 arash 3 days
How to use the class teleporter? Please give me an example 1 leo_gameforfun 3 days
Collision Detection for Beat'em Up 5 booster 5 days
[SOLVED][PARTICLE]Delta between particle editor and in game rendering 7 Thomas 1 week
programs needed to work with Citrus 5 Lorinius 2 weeks
Ghost Effect 7 Thomas 3 weeks
Hero infront of added platforms 3 bigboer 3 weeks
New version of Citrus Engine with latest Starling version 3 guilovsh 4 weeks
Error when compiling Citrus Level Transitions tutorial 10 Thomas 1 month
Don't add a category if it already exists 4 Aymeric 1 month
using QuadBatch 5 dipu2111 1 month
[SOLVED] Starling + Nape issue 11 Thomas 1 month
Angled Platforms to Horizontal Platforms 4 Thomas 1 month
Citrus + Starling + Box2d: Box2DObjectPool object position problem 12 Gadi 1 month
Enemy hurt = never move again? 2 wolfofpavlov 1 month
Citrus Engine & 2D endless runner 3 oakin 1 month
CE + Box2D + PhysicsEditor 2 @SnkyGames 1 month
Enemy and Hero Collisions 8 Thomas 2 months
Inline doesnt work in CE. 4 Thomas 2 months
[SOLVED] Error #2025 The supplied DisplayObject must be a child of the caller. 12 blacksnowgames 2 months
Memory Management - State Changes 3 dipu2111 2 months
Remove state with error "null object ref" (Nape) 5 ShockWave2048 2 months
[SOLVED] Question about Nape Collision Detection 3 blacksnowgames 2 months
Reloading Levels on iOS 9 wolfofpavlov 2 months
How to make a box2dPhysicsObject float? 4 srinivasan 2 months
Citrus Virtual Controllers 5 kyle1046 2 months
How to add texture to a box2d object in class that extends starling state? 7 Thomas 2 months