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[sticky] Citrus Engine update thread! - 23 64 Thomas 5 hours
[sticky] [closed] Welcome to the Citrus Engine Sub-Forum 1 Aymeric 2 years
Ghost Effect 6 MrColoratus 17 hours
Hero infront of added platforms 3 bigboer 3 days
New version of Citrus Engine with latest Starling version 3 guilovsh 4 days
Error when compiling Citrus Level Transitions tutorial 10 Thomas 1 week
Don't add a category if it already exists 4 Aymeric 1 week
using QuadBatch 5 dipu2111 1 week
[SOLVED] Starling + Nape issue 11 Thomas 1 week
Angled Platforms to Horizontal Platforms 4 Thomas 2 weeks
Citrus + Starling + Box2d: Box2DObjectPool object position problem 12 Gadi 3 weeks
Enemy hurt = never move again? 2 wolfofpavlov 3 weeks
Citrus Engine & 2D endless runner 3 oakin 4 weeks
CE + Box2D + PhysicsEditor 2 @SnkyGames 1 month
Enemy and Hero Collisions 8 Thomas 1 month
Inline doesnt work in CE. 4 Thomas 1 month
[SOLVED] Error #2025 The supplied DisplayObject must be a child of the caller. 12 blacksnowgames 1 month
Memory Management - State Changes 3 dipu2111 1 month
Remove state with error "null object ref" (Nape) 5 ShockWave2048 1 month
[SOLVED] Question about Nape Collision Detection 3 blacksnowgames 1 month
Reloading Levels on iOS 9 wolfofpavlov 1 month
How to make a box2dPhysicsObject float? 4 srinivasan 1 month
Citrus Virtual Controllers 5 kyle1046 1 month
How to add texture to a box2d object in class that extends starling state? 7 Thomas 1 month
spritesheet 7 kyle1046 1 month
citrus engine source code 10 kyle1046 1 month
child if statment 3 kyle1046 1 month
Post processing effects in Citrus 5 Thomas 1 month
sound integration problem 4 Thomas 1 month
States set to null? 5 wolfofpavlov 1 month
Z-Order on Isometric View 8 IonSwitz 1 month
Bug in input system? (CE) 10 Jacowaco 2 months