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[sticky] Citrus Engine update thread! - 23 61 Aymeric 1 month
[sticky] [closed] Welcome to the Citrus Engine Sub-Forum 1 Aymeric 1 year
Debug Citrus' Starling 2 Thomas 8 hours
Sound problems 6 samkee 2 days
Loop view animation 5 ccrawler 2 days
Framerate independent motion in Citrus Engine? 16 ccrawler 2 days
the hero contact with platform's problem 5 samkee 5 days
CitrusEngine can not play music formats like ogg 3 samkee 1 week
how can I abolish the gap between two image in CitrusEngine 5 samkee 1 week
Citrus Camera and Starling objects 3 @SnkyGames 1 week
[CE] Multiresolution not working with non-starling states 3 Thomas 1 week
Scale physics 5 a.dababneh 1 week
Entity+TextField = many drawcalls 5 Thomas 1 week
[solved]CEV3-1-10-Starling-Feathers-Nape.swc and StarlingState class problem 5 Thomas 2 weeks
Safer way to get the hero instance from another CitrusObject 3 Nicovalca 2 weeks
Event after a StarlingState gets initialize() 3 Paitum 2 weeks
levelManager loadManager stucked on 0 bytes - custom gameData not working 4 Nicovalca 2 weeks
StarlingState and ObjectMakerStarling issue with movieclip - texture too big 3 Nicovalca 3 weeks
Continuous Jump (nape hero class) 2 monsieurvinou 3 weeks
CitrusSprite velocity isn't smooth? 1 lsalvatore 3 weeks
Correct method to make a splash screen? 1 @SnkyGames 3 weeks
Flash builder 4.6 is not importing Citrus engine .SFW correctly (starlingState) 8 feresr 3 weeks
Lost Sound, Lost Context? 3 Paitum 1 month
CitrusObjectPool null reference when using state transitioning 7 chris trueman 1 month
Moving large background 9 binouze 1 month
CE is not dead. 7 Finance 1 month
How to put multiple filters on Citrus Objects ? 10 JaimeDominguez 1 month
Landscape + Portrait, Automatic orientation issue? 5 Aymeric 1 month
Externally loading SWFs 9 lsalvatore 1 month
Objects position update only when update() method is called 3 Thomas 1 month
My game from Citrus engine 4 tlearsakura 1 month
Flash CC Citrus Components (Platform, Hero, etc.) compile as MovieClips 4 Thomas 1 month