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[sticky] Citrus Engine update thread! - 23 61 Aymeric 3 months
[sticky] [closed] Welcome to the Citrus Engine Sub-Forum 1 Aymeric 2 years
Why do you define CbTypes in the HERO and ENEMY class? 3 Jacowaco 7 hours
[object TextureAtlas] doesn't have the idle animation in its TextureAtlas 1 gideonmarked 17 hours
Overlapping sprites?¿ 3 haitam1 6 days
How to create HTML or swf.exe from a game with citrus ? 6 airman4 1 week
Does citrus engine/starling have a easy pause function?¿ 2 Thomas 1 week
Zoom + Background Parallax = perspective problem with fake 3D 2 Thomas 1 week
How can I load a embeded level in the level manager 3 haitam1 1 week
_physics.space = null 3 bigboer 1 week
kill = true causes other enemies to stop 10 Alesys 1 week
Spine - multiples Atlases 5 tsangwailam 2 weeks
scrolling a box2d platform, best approach? 3 orig_interactive 2 weeks
SpriteArt doesn't know how to create 4 Aymeric 2 weeks
Changing "x" or "y" of Hero? 10 Artem 2 weeks
CEV3.0.4-Starling-Nape, Incompatible override 6 Lexlutha 2 weeks
Which new kit of objects would you like? - 23 67 DrSchizo 3 weeks
how to use ScorllImage in CitrusEngine? 4 Thomas 3 weeks
TextureAtlas holding Bitmap information 7 Thomas 3 weeks
How to avoid collision between enemies and hero but still send a signal? 7 BobRen 3 weeks
How to export flash builder project to swf? 2 mistergreen 3 weeks
(Solved) Ladder 2 Willemt 3 weeks
How can I create an endless spinning round object (platform) 2 @SnkyGames 3 weeks
Vector graphics and Citrus on Retina 1 chicotario 3 weeks
Sprite AnimationSequence bug 3 Weirdo 3 weeks
How to show a enter.png when colliding with Sensor 1 haitam1 4 weeks
Tiled level 7 Thomas 1 month
[ Solved ] - CE & Nape: how to remove & dispose, Shapes / Joints 4 @SnkyGames 1 month
Call to a possibly undefined method isDown 3 Thomas 1 month
Where the keys are assigned in box2Dstarling example 8 Thomas 1 month
FallpyBird : call a function from Main.as in FlappyBirdGameState 2 @SnkyGames 1 month
Where can I find a hero class 2 Thomas 1 month