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[sticky] Citrus Engine update thread! - 23 61 Aymeric 1 week
[sticky] [closed] Welcome to the Citrus Engine Sub-Forum 1 Aymeric 1 year
CE is not dead. 7 Finance 7 hours
Moving large background 7 modegames 11 hours
Lost Sound, Lost Context? 1 Paitum 1 day
[solved]CEV3-1-10-Starling-Feathers-Nape.swc and StarlingState class problem 3 Aymeric 5 days
How to put multiple filters on Citrus Objects ? 10 JaimeDominguez 1 week
Landscape + Portrait, Automatic orientation issue? 5 Aymeric 1 week
CitrusObjectPool null reference when using state transitioning 5 Thomas 1 week
Externally loading SWFs 9 lsalvatore 1 week
Objects position update only when update() method is called 3 Thomas 1 week
My game from Citrus engine 4 tlearsakura 1 week
Flash CC Citrus Components (Platform, Hero, etc.) compile as MovieClips 4 Thomas 2 weeks
The enemy takes damage when attacking a hero 4 Thomas 2 weeks
Mask a CitrusSprite 3 Smurfatron 3 weeks
[solved] The animation is not visible to the second enemy from Flash Pro. 4 Fazer 3 weeks
Citrus CE3 1-9 and DragonBones compatibility 4 SpaceDog 3 weeks
[solved] MyHero animation attack 13 Fazer 4 weeks
[solved] My component on base component Flash Pro doesn't work. 6 Fazer 1 month
Managing de z index of current state and futureState 5 Thomas 1 month
How to handle assets? 21 Thomas 1 month
Is there a way to play only a portion of a sound 11 Thomas 1 month
Hero following mouse with eazing 6 Thomas 1 month
CE Problem with Flash CC SpriteSheet TextureAtlas AnimationSequence position 5 nukie 1 month
Some guidance with the Rope setup 6 Thomas 1 month
Box2D being destroyed every state change - loading performance? 2 Thomas 1 month
StarlingTileSystem --> destroy() BUG 1 pollivier 1 month
(Gamepad) GamePadManager.numGamePads is 0 even if a pad is connected 9 aureliendc 1 month
Relationships between stage, touch positions and camera - please advise 3 saar62097 1 month
Is it possible to make an 'AddChild' object appear behind an 'Add' object? 3 @SnkyGames 1 month
How to have a CistrusSprite not affected by the camera zoom: HUD, Background 2 Thomas 2 months
Levels not loaded in android 3 kill 2 months