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[sticky] Citrus Engine update thread! - 2 60 Shaun Max 4 months
[sticky] [closed] Welcome to the Citrus Engine Sub-Forum 1 Aymeric 1 year
How to have a CistrusSprite not affected by the camera zoom: HUD, Background 2 Thomas 20 hours
Levels not loaded in android 3 kill 1 day
Relationships between stage, touch positions and camera - please advise 2 Thomas 2 days
Citrus Sounds Access from within a Library 4 Paitum 2 days
How to tell setUpStarling which class to use as RootClass, idk, maybe? 19 Thomas 3 days
IntelliJ IDEA Citrus-Engine Library with Source Question 6 Thomas 3 days
How to create a menu screen in CE 2 Thomas 4 days
How to set a group index (z order) of an Particle Emitter 3 pzUH 4 days
(Gamepad) GamePadManager.numGamePads is 0 even if a pad is connected 7 Thomas 1 week
One way platform and nape- how does it work? 6 sHTiF 1 week
Turn Off Physics Debug View? 2 Derek 1 week
Accessing dragonBones armature from inside the hero.as Class 3 ccrawler 1 week
One key DOWN / UP => one move step 8 Thomas 1 week
Auto pause in browser 3 mihael_p 2 weeks
Problem changing StarlingStates in CitrusEngine 3.1.9 3 rocker506 2 weeks
Moving platform - hero bug 12 kuimoani 2 weeks
Citrus b2d Pooling, Box2DObjectPool image/texture is gone or hidden 8 jeff.madriaga 2 weeks
refresh ObjectMaker2D 1 no-jo 2 weeks
Statistics Display 4 esec.rom 2 weeks
pre loder 3 esec.rom 2 weeks
erro swf html 9 esec.rom 2 weeks
Null Reference Error 3 esec.rom 2 weeks
What exactly is the handlePreSolve method intended for? 2 Thomas 2 weeks
Z-Sort for Isometric view 11 mistergreen 2 weeks
How to make a Nvidia Shield / Moga / IPEGA / JXD controller work? 1 JaimeDominguez 2 weeks
Multi Resolution question from a beginner (Stage Size) 8 Xel 2 weeks
Subpixels using ObjectMakerStarling.FromTiledMap 3 raidpr 2 weeks
Citrus/Box2D SetFixedRotation & ways to rotate outside the physics engine 3 jeff.madriaga 2 weeks
position (rotated) platform on touch 3 vipezz 2 weeks
Noob Question about LevelManager 3 Xel 2 weeks